Its been a long time coming but I finally put in breakable walls (and possibly later on, floors) to the game. I’ve had a tiny bit of experience in the past with a feature like this in my last game Dungeon Nightmares II and the results were satisfactory. However, for […]
dev diary
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I’ve always wanted to go more fantasy in this game which is one of the reasons I went with a new name for the project even though it is a spiritual successor to Dungeon Nightmares. I decided to work on a new creature that would be elemental based and worked […]
Traps are now being added to the game. Some of the traps will be re-imagining the contraptions found in Dungeon Nightmares II but with a few added upgrades. Pendulums Crushers
After working on this game Ergastulum for a year now, I am very happy to announce that the game hit beta today. Here is sneak peek video showing the game as it looks today. Enjoy!