Monthly Archives: July 2017

Dev Diary: July 2017 – Deferred Rendering vs Forward

Today I decided to switch over to Deferred Rendering and add Reflection Probes to the scene. It took some tweaking once the Probes were in as the Materials needed some work to get back into shape. Using Forward Rendering + No Reflection Probes Deferred Rendering + Using Reflection Probes I […]

Dev Diary: July 2017 – Vampires

After developing the idea for a week or so, the creature is now in the latest build. The character has several move sets but is more mysterious than any other in the game thus far. The Crucifix is a useful tool against these creatures but they also can cause it […]

Welcome to K Monkey games

The brand new home for K Monkey games. You will find everything that K Monkey has created and also find out the latest on Ergastulum, the next horror title to add to our growing library of frightening games. Have a look around and make sure to check out what we […]