Its been a long time coming but I finally put in breakable walls (and possibly later on, floors) to the game. I’ve had a tiny bit of experience in the past with a feature like this in my last game Dungeon Nightmares II and the results were satisfactory. However, for […]
I’ve always wanted to go more fantasy in this game which is one of the reasons I went with a new name for the project even though it is a spiritual successor to Dungeon Nightmares. I decided to work on a new creature that would be elemental based and worked […]
Traps are now being added to the game. Some of the traps will be re-imagining the contraptions found in Dungeon Nightmares II but with a few added upgrades. Pendulums Crushers
The development of Ergastulum has come a long way over the past year since it started. However, I have come to the conclusion that to finish this game to reach its full potential, more funding is necessary. So with that said, I am very excited to announce the launch of […]